Penguin Wars
  • Introduction
  • Game Overview
    • Core Gameplay
    • Game Modes
    • Controls & Mechanics
  • Token Economy
    • Token Generation
    • Token Utility
    • Anti-Farming Systems
    • Supply & Emissions
    • Monetization & Sustainability
  • Seasonal Structure
  • Progression & Upgrades
  • Future Expansion: Idle PvP Survival Mode
    • Concept Overview
    • Mechanics
    • Long-Term Startegy
  • Roadmap
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  1. Future Expansion: Idle PvP Survival Mode

Long-Term Startegy

To persist through multiple waves of enemies, players have to decide on which upgrades to prioritize and which to tactically sacrifice. Despite being an idle game, there are certain advantages to being an active player, which could allow for the possibility of more upgrades in contrast to players who rarely check their progress.

Upgrades such as building defences, for example, can take time, meaning that those who check in frequently can squeeze in more advancements that will net them further advantages. Players can choose to rely on luck and idle throughout a session, but Penguin Wars, like any balanced game, will ensure the proactive see more results. Upon finishing a wave, there is a period of respite where players can recover from losses and make new upgrades and modifications to their army. These are the crucial periods in which serious players would consider logging in to check on progress, review results, and make changes according to the previous outcome. This gameplay loop incentivizes strategic, tactical, and creative thinking and provides frequent bursts of fun and interaction to keep players invested and interested.

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Last updated 1 month ago