Roadmap
Q2 2025
Early Access: Early Access made available to certain Penguin Wars community with the Solo T2E mode
Community Building: Early access promotions and community engagement via various social media platforms.
Token Listings: $ICED listing on major centralized exchanges (CEXs).
Airdrop: First round of $ICED airdrop to early supporters and community members.
Q3 2025
T2E Game Launch: Penguin Wars tap-2-earn solo element game launch takes place.
Increased Marketing: Global Marketing of Penguin Wars
In-Game Economy Setup: Integration of tokenomics system for in-game purchases, rewards, and staking mechanics.
Staking and Yield Farming: Introduction of staking pools for $ICED and yield farming options to incentivize long-term holding.
Q4 2025
Seasonal Leaderboard Launch: First seasonal leaderboard with Solo T2E
NFT Integration: Introduction of in-game NFTs for penguin skins, accessories, and collectibles, with a marketplace for buying and selling.
Q1 2026
Clan Introduction: Players can build clans and start battles against other clans.
PvP Mode Introduction: Launch of PvP gameplay with ranked matches and competitive elements.
Strategic Partnerships: Partnering with other Web3 projects, NFT platforms, and gaming ecosystems to increase exposure and integrate cross-platform assets.
Q2 2026
Seasonal Leaderboard PVP Launch: First seasonal leaderboard with Clan Battle and PvP modes, offering $ICED token rewards and exclusive cosmetics.
Clan Battles: Expansion of the Clan system with rewards for collective performance.
Q3 2026
Governance Mechanism: Launch of DAO (Decentralized Autonomous Organization) for player-driven decision-making on in-game changes, features, and events.
Global Marketing Campaign: Focused effort on global player acquisition, including influencer partnerships, side events, and targeted ad campaigns.
First Seasonal Update: First seasonal update introducing new content, seasonal challenges, and reward tiers to maintain player engagement.
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